(一)游戏简介
游戏初始界面有两个选择,选项“1”为开始游戏,选项“0”为退出游戏;选择开始游戏之后将会打印出9*9的棋盘,此时系统已经为游戏设置了10个雷,输入坐标之后将会打印出此坐标周围八个位置有几个雷,如果踩到了雷,那么游戏结束,打印出所有雷的位置。
(二)游戏实现
1.初始化棋盘
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set){int i = 0;int j = 0;for (i = 0; i < rows; i++){for (j = 0; j < cols; j++){board[i][j] = set;}}}
2.打印棋盘
void DisplayBoard(char board[ROWS][COLS], int row, int col){int i = 0;int j = 0;for (i = 0; i <= col; i++){printf("%d ", i);}printf("\n");for (i = 1; i <= row; i++){printf("%d ", i);for (j = 1; j <= col; j++){printf("%c ", board[i][j]);}printf("\n");}}
3.布置雷
void SetMine(char mine[ROWS][COLS], int row, int col){int count = EASY_COUNT;while (count){int x = rand() % row + 1;int y = rand() % col + 1;if (mine[x][y] == '0'){mine[x][y] = '1';count--;}}}
4.排查雷
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col){int x = 0;int y = 0;int win = 0;//9*9 - EASY_COUNT = 71while (win < row * col - EASY_COUNT){printf("请输入排查的坐标:");scanf("%d%d", &x, &y);if (x >= 1 && x <= row && y >= 1 && y <= col){if (mine[x][y] == '1'){printf("很遗憾,你被炸死了\n");DisplayBoard(mine, row, col);break;}else{int count = GetMineCount(mine, x, y);show[x][y] = count + '0';DisplayBoard(show, row, col);win++;}}else{printf("请注意,坐标有误,重新输入!\n");}}if (win == row * col - EASY_COUNT){printf("恭喜你,排雷成功\n");DisplayBoard(mine, row, col);}}
int GetMineCount(char mine[ROWS][COLS], int x, int y){return (mine[x - 1][y] +mine[x - 1][y - 1] +mine[x][y - 1] +mine[x + 1][y - 1] +mine[x + 1][y] +mine[x + 1][y + 1] +mine[x][y + 1] +mine[x - 1][y + 1] - 8 * '0');}
GetMineCount()函数为获取输入的坐标周围八个位置雷的数量
(三)源文件
1.game.h
#define _CRT_SECURE_NO_WARNINGS#define ROW 9#define COL 9#define ROWS ROW+2#define COLS COL+2#define EASY_COUNT 10#include<stdio.h>#include<stdlib.h>#include<time.h>void InitBoard(char board[ROWS][COLS], int rows, int cols,char set);void DisplayBoard(char board[ROWS][COLS], int row, int col);void SetMine(char board[ROWS][COLS], int row, int col);void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
2.game.c
#include"game.h"void InitBoard(char board[ROWS][COLS], int rows, int cols, char set){int i = 0;int j = 0;for (i = 0; i < rows; i++){for (j = 0; j < cols; j++){board[i][j] = set;}}}void DisplayBoard(char board[ROWS][COLS], int row, int col){int i = 0;int j = 0;for (i = 0; i <= col; i++){printf("%d ", i);}printf("\n");for (i = 1; i <= row; i++){printf("%d ", i);for (j = 1; j <= col; j++){printf("%c ", board[i][j]);}printf("\n");}}void SetMine(char mine[ROWS][COLS], int row, int col){int count = EASY_COUNT;while (count){int x = rand() % row + 1;int y = rand() % col + 1;if (mine[x][y] == '0'){mine[x][y] = '1';count--;}}}int GetMineCount(char mine[ROWS][COLS], int x, int y){return (mine[x - 1][y] +mine[x - 1][y - 1] +mine[x][y - 1] +mine[x + 1][y - 1] +mine[x + 1][y] +mine[x + 1][y + 1] +mine[x][y + 1] +mine[x - 1][y + 1] - 8 * '0');}void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col){int x = 0;int y = 0;int win = 0;//9*9 - EASY_COUNT = 71while (win < row * col - EASY_COUNT){printf("请输入排查的坐标:");scanf("%d%d", &x, &y);if (x >= 1 && x <= row && y >= 1 && y <= col){if (mine[x][y] == '1'){printf("很遗憾,你被炸死了\n");DisplayBoard(mine, row, col);break;}else{int count = GetMineCount(mine, x, y);show[x][y] = count + '0';DisplayBoard(show, row, col);win++;}}else{printf("请注意,坐标有误,重新输入!\n");}}if (win == row * col - EASY_COUNT){printf("恭喜你,排雷成功\n");DisplayBoard(mine, row, col);}}
3.Test.c
#include"game.h"void menu(){printf("********************\n");printf("*欢迎来到扫雷小游戏*\n");printf("***** 1.play *******\n");printf("***** 0.exit *******\n");printf("********************\n");}void game(){//存放布置好的雷的信息char mine[ROWS][COLS] = {0 };//'0'-不是雷//存放排出的雷的信息char show[ROWS][COLS] = {0 };//'*'-神秘-未排查//初始化InitBoard(mine, ROWS, COLS, '0');InitBoard(show, ROWS, COLS, '*');//打印棋盘//DisplayBoard(mine,ROW,COL);//DisplayBoard(show,ROW,COL);//布置雷SetMine(mine,ROW,COL);//DisplayBoard(mine, ROW, COL);DisplayBoard(show, ROW, COL);//排查雷FindMine(mine, show, ROW, COL);}void test(){int input = 0;srand((unsigned int)time(NULL));do{menu();printf("请选择:");scanf("%d", &input);switch (input){case 1:game();//printf("扫雷\n");break;case 0:printf("退出游戏\n");break;default:printf("选择错误\n");break;}} while(input);}int main(){test();return 0;}