现在,我们的游戏中多出了许多无敌的装备,但当我们开生存试玩的时候,发现------怎么获得????
所以我们今天就要让我们那无敌的装备可以合成!
1.首先,先建一个包:src\main\resources\assets\fmltutor\recipes,我们的合成表就放在这里。
2.以下是合成表的格式1(无序合成)xxxx.json(名字随便,但格式一定要是json,比如:abc.json):
{"type": "minecraft:crafting_shapeless","ingredients": [{"item": "fmltutor:compressed_dirt",//所需物品"data": 0//这个暂时用不到,因为一个物品有很多样子,比如木板,通常填0}],"result": {"item": "fmltutor:dirt_ball",//合成物"count": 9//数量}}
以下是合成表的格式2(无序合成,多个所需物品)xxxx.json:
{"type": "minecraft:crafting_shapeless","ingredients": [{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:dirt","data": 0},{"item": "minecraft:water_bucket"}],"result": {"item": "fmltutor:dirt_ball","count": 1}}
以下是合成表的格式3(有序合成)xxxx.json:
{"type": "minecraft:crafting_shaped","pattern": ["XXX",//这个只要玩过mc就知道这是什么意思" # "," # "],"key": {"#": {"item": "fmltutor:dirt_ball//“#”代表某物品"},"X": {"item": "fmltutor:compressed_dirt"//“X”代表某物品"}},"result": {"item": "fmltutor:dirt_pickaxe"//合成结果}}
当然,为了让我们在生存的时候能更轻松的获得钻石,所以xxxx.json:
{"type": "minecraft:crafting_shaped","pattern": ["XXX","XXX","XXX"],"key": {"X": {"item":"minecraft:dirt","data": 0}},"result": {"item":"minecraft:diamond_block"}}
史蒂夫:这太合理了!